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Gamified Student Dashboard

A student home that shows the next session, study plan, active courses, and XP, level, streaks, and daily quests in one place.

Status
Live
Layers
FrontendBackend
Used by
Students taking tutoring sessions or studying on their own, every time they sign in.

The problem

Students lose direction and motivation when their progress is spread across many pages.

The solution

One XP rulebook is shared by lessons and practice, so levels, streaks, and daily quests feel like one game. The dashboard points to the most relevant next step.

How it works

What happens, step by step, from the user's point of view.

  1. 01

    Student opens the dashboard

    After signing in, the student lands on one compact page instead of a maze of menus.

  2. 02

    Next tutoring session shows

    For tutoring students, the next session sits at the top with a join button when it is close. Notes and attachments from the last session are here too.

  3. 03

    The next step is suggested

    The dashboard shows the study plan, courses in progress, and the most relevant next module.

  4. 04

    XP comes from every activity

    Correct answers in lessons, practice, and the daily problem earn XP under one set of rules, which raises the level.

  5. 05

    Daily quests and streaks

    Three daily quests, such as practising 10 questions, give bonus XP. Studying every day keeps the streak alive.

System design

Who uses it, what they see, what works behind the scenes, and where the data lives. Read it from left to right.

  1. 1People

    • StudentOpens the dashboard on a phone or laptop after signing in.
  2. 2What they see

    • Student dashboardNext session, study plan, active courses, XP, and quests.
    • Plan statusShows the active Premium plan and how much trial is left.
  3. 3Behind the scenes

    • XP rulebookOne XP and level rulebook shared by lessons and practice.
    • Quest checkerAwards newly completed quests, once per day.
  4. 4Where data lives

    • DatabasePostgreSQL records every XP award, tutoring schedule, and course progress.

Key features

  • XP, levels, and streaks
  • Daily quests
  • Plan and next step
  • Courses in progress
  • Premium and trial status

Built with

  • Next.js
  • FastAPI
  • PostgreSQL

What the business gets

  • Students know what to do the moment they open their account.
  • Tutoring sessions and self-study appear in one place.
  • Streaks and quests encourage a daily habit without manual reminders.
  • Plan status is clear, so students know when their trial ends.

Terms on this page

XP
Experience points collected from learning activities, like points in a game.
Gamification
Using game elements such as points, levels, and quests to make an activity more engaging.
Streak
The count of consecutive days someone has been studying.

Can it work for your business?

These game elements suit loyalty, fitness, or training apps, giving your users a reason to keep coming back.

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